Robert Kurzban

The Evolutionary Psychology Blog

By Robert Kurzban

Robert Kurzban is an Associate Professor at the University of Pennsylvania and author of Why Everyone (Else) Is A Hypocrite. Follow him on Twitter: @rkurzban

My Intelligently Designed Mouse Pad

Published 11 June, 2012

Occasionally people ask me why I never write posts about Creationism or Intelligent Design, topics that other evolution-minded bloggers visit with some frequency. The short answer is that while I recognize the importance of teaching students science rather than superstition in schools, the debate seems more or less a waste of time to me, a bit like geologists pounding the table about how the Flat Earthers are wrong. It just doesn’t strike me as something to bother with.

Hey, wanna check out my pad?

On the other hand, someone recently asked me about the mouse pad I’m currently using in my office at school – pictured – so I thought I would take a moment to explain myself. Some time ago, a student gave me the mouse pad pictured here, and I pressed it into service.

As you can see, the mouse pad features a “creation scientist” named Professor Giraffenstein, which right away might strike some as skirting the edge of some vaguely offensive ethnic allusion. More to the point, the mouse pad is supposed to illustrate Michael Behe’s notion of “irreducible complexity,” and it’s this aspect of the mouse pad that brings me much joy.

Behe introduced the notion of irreducible complexity in Darwin’s Black Box, a must read for anyone stranded on a desert island with absolutely nothing else to read. The basic idea of irreducible complexity is as follows. Suppose you have a device that has a number of parts such that if you remove any one of them, the whole thing won’t work. Behe favors the example of a mousetrap to illustrate the point. If you remove the spring or the base, then the mousetrap won’t work, even if all the other parts are still in place. The key point is that the mousetrap doesn’t become a little less good at functioning as a mousetrap without any one of the these two parts; it ceases to function as a mousetrap at all. In his own words, a system is irreducibly complex if it is:

composed of several well-matched, interacting parts that contribute to the basic function, wherein the removal of any one of the parts causes the system to effectively cease functioning. (p. 39)

Behe suggests that mechanisms that show this property pose a problem for the theory of evolution because it implies that there was no gradual route to the current design. If all parts are simultaneously necessary, then there must have all appeared at the same time as opposed to there being a gradual pathway with the thing working pretty well up until the most recent bit was added on.

An easy way to see a basic problem with this argument is to consider human artifacts such as arches, which will collapse if any of a large number of individual constituent stones are removed. Scaffolding allows such arches to be built; once the scaffolding is removed, the arch has the property that removing any of a large number of pieces will lead to the collapse of the whole thing. Evolutionary scaffolding can bring about the same result.

And here’s what’s great about the little mouse pad propaganda. The thing about a mouse pad is that if you remove a part of it, say one square inch from the corner, it doesn’t cease functioning as a mouse pad. It’s just a little bit worse, yes, but it exactly doesn’t have the property of being irreducibly complex. It works just a little bet worse as you remove bits; it’s reducibly simple, if I may.  If one were going to produce an irritating and patronizing example of irreducible complexity, one ought to choose something whose function isn’t gradually eroded as you removed bits of it.

And, you know, not to flog a dead Giraffenstein, but the second quotation on the mouse pad is a bit odd as well. The claim there that GOD designed the human hand so that it could operate a mouse implies that all the other things one can do with a hand are a side-effect of being able to operate a mouse, that the hand’s function is mouse-operation as opposed to a more broad description, manipulating small objects or some such. Not only that, but if the hand is for using a mouse, then why bother with 4th finger and pinky? Unless I’m doing it wrong, I don’t use these two fingers when I use the mouse. Ring finger, well, maybe, but my pinky is essentially useless. If GOD were designing a mouse-using mechanisms, what are those extra digits for? It seems to be a bad design, which ought to lead even ID people to infer that GOD had something else in mind when he made hands

Which brings up a question that I’ve been thinking about recently. Suppose, for argument’s sake, you assumed that some organism was designed by GOD or some other natural or supernatural entity, and that this entity built the different parts of the organism to execute different tasks (such as getting food, using a pointing device, looking beautiful for the benefit of members of other species, etc.). Would it be possible to infer what the different bits of such an organism were for in the sense of the tasks that the Designer intended those bits to perform? Could you use the shape, say, of organisms’ parts to guess the intended function?

  • discoveredjoys

    If you assert, for argument’s sake, that natural forms or organisms have a purpose then you have to explain the ‘bad’ bits as well as the ‘good’ bits. Which creates the problem of evil. So ask yourself what is the ‘purpose’ of the Smallpox virus? And have we gone against the ‘designers’ intention by eradicating the virus?

    • rkurzban

      So, my perspective on this is to assume nothing about the putative designer other than he/she/it knows how to design things. So, I’d be fine with the idea that the smallpox virus is designed simply to replicate itself, and just ignore the moral element.

      • discoveredjoys

        But once you constrain your designer to ‘just’ a designer with no further insight into his/her/its/their intent then you can’t reliably decode what the purpose of a feature is. You might argue that deer antlers are a sexual display and competition device, but they might have been designed to be harvested for hat stands or knife handles. Or just be pretty. Or just provide a home for a particular bacterium. How could you tell? If you can’t be sure what the purpose of a feature is, then you can’t tell how well it works.

        • rkurzban

          Hat stands work best if they have some sort of base that allows them to stand upright. They also need to be well balanced so they don’t fall over. The parts that hold the hats need to be separated enough so that a hat will fit on each hook… My guess – and I don’t know much about antlers – is that antlers would not be well engineered to be a hat stand because I don’t think they have these properties. Still, as to your broader point, I agree: if one could somehow constrain the list of plausible functions, then one’s job is a lot easier. But even without constraints, if one assumes the designer is a very good engineer, many candidate hypotheses can be eliminated, it seems to me.

          • discoveredjoys

            The assumption that ‘the designer is a very good engineer’ is you projecting your values… I don’t see how we could justify this assumption except through revelation(!). Perhaps the designer is a graphic designer who strives for beauty rather than function?

            What assumptions are required to demonstrate that human beings are not just mobile hotels for the much greater number of bacteria in our guts? Every time we postulate some sort of designer we can’t help but characterize it with our own human meanings. I’d argue that apparent design (arising from chance and necessity) is actually easier justify.

          • Alex

            Hmm if only there was some theory by which we could select the plausibility of putative functions. Naturally there must be something like this in the world…

  • Gil

    If God designed the hand to use a mouse, why did all humans had to wait thousands of years until he had the time to invent computers? It seems really a wasteful design for not using it properly for such a long time.

    • rkurzban

      Agreed. That’s why I think that “using a mouse” is a bad hypothesis for the function of the hand. It doesn’t fit with what we know about human history.

  • R J King

    Well, form and function are often interleaved. The classic example is the heart=pump. At least the ID folk accept that things look like they have a function–Paley’s argument is what guided darwin’s insight. I think that from some notion that function would be normative there are scientists that want to downplay its role.

  • Kennair

    I wrote the following to a call for papers from the journal of “theology and psychology” years ago asking for IDT papers that BETTER would explain the findings of EP. The editor, Grace (sic), suggested that their readership needed to be inocculated by anti-EP papers before they could be exposed to my paper… so Zygon published it… sort of adresses some of those issues… ;) :

    http://onlinelibrary.wiley.com/doi/10.1111/1467-9744.00520/abstract

  • Daniel Glass

    Just in case anyone wants to know where the Giraffenstein character came from, it’s from the hilarious 4Kidz section of the brilliant satirical website http://objectiveministries.org/. It’s so dry that it takes awhile to realize it’s all tongue-in-cheek.

Copyright 2012 Robert Kurzban, all rights reserved.

Opinions expressed in this blog do not reflect the opinions of the editorial staff of the journal.

Evolutionary Psychology - An open access peer-reviewed journal - ISSN 1474-7049 © Ian Pitchford and Robert M. Young; individual articles © the author(s)
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